JAEIR logo: a bird over the letters JAEIR, navy blue with bright orange and red highlights The Journal of Advanced Esoteric Interdisciplinary Research
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Future Primitive III: Alien User Experience Design

Abstract

This essay examines the theoretical possibility of encountering technologies created by non-human intelligences whose cognitive architectures and sensorimotor frameworks differ so fundamentally from ours that their tools are not merely inaccessible to human users, but inherently uninterpretable. It interrogates the premise of user legibility as an anthropocentric constraint on toolmaking, considers whether the notion of a truly unusable artifact is even coherent within our epistemological limits, and outlines the structural and evolutionary conditions under which such artifacts might exist.

I. Anthropocentrism and the Interface

Human tools, regardless of complexity, are constrained by a feedback loop of design legibility. A successful tool, by definition, is one that is operable and intelligible by at least some subset of the species. Interfaces reflect this: keyboards resemble hands, desktops resemble physical space, even abstract code aligns with logical operators and linguistic structure. As discussed in Future Primitive II, technologies that resist this intelligibility rarely survive development.

This is not simply a matter of habit or convention—it is structural. The user and the tool co-produce one another. Design reflects embodiment; use reflects cognition. Within this mutual shaping, the very idea of an alien interface becomes a test of conceptual elasticity.

II. Unusable by Whom?

The phrase "unusable by humans" must be disentangled from questions of physical compatibility. A control panel emitting radiation outside the human-visible spectrum is not, in itself, conceptually unusable—only inaccessible pending mediation. If a signal can be transduced, mapped, or otherwise translated, its usability may be restored.

Thus, we must set aside mere inaccessibility in favor of a more profound challenge: tools whose operation cannot be grasped even when interfaced. Not just unknown functions, but unknowable ones—tools whose affordances fall outside not just our languages, but our metaphors, our perceptual categories, our sense of cause and effect.

III. What Would Incomprehensibility Require?

For a tool to be fundamentally unusable by humans, it would have to originate from cognitive architectures formed by radically different evolutionary trajectories. Not simply a matter of intelligence, but otherness of cognition: goals, priorities, perceptual grammars.

Consider a civilization that evolved not around spatial locomotion, but scalar transformation—growing and shrinking through chemical gradients. Their tools might encode information through dynamic shifts in physical magnitude rather than stable form. Even here, humans might attempt metaphorical mapping. But if the underlying intentions, feedback mechanisms, or modes of interpretation lack human analogues, the metaphor might never hold.

IV. Beyond Metaphor: The Limits of Interpretation

Much of human cognition is metaphorical. We comprehend new domains by mapping them onto known ones: force as motion, time as space, data as language. This flexibility enables us to use digital tools, symbolic systems, and simulations with startling fluency.

But the metaphor engine itself has limits. Certain systems may be so foreign that no metaphor applies. If a tool encodes intent not through action but through non-occurrence; if its purpose is not to operate, but to resist operation—then even our framework for "tool" begins to dissolve. The interface ceases to be an invitation and becomes an ontological mismatch.

V. Case Analogues and Speculative Margins

While we have not yet encountered truly incomprehensible artifacts, analogues exist in speculative design and cryptographic art. Generative art systems, adversarial machine learning models, and esoteric programming languages sometimes produce outputs whose function defies interpretation—even by their creators.

Still, these examples are failures of understanding, not of understandability. They remain bounded by human logic, even if obliquely. No artifact yet resists metaphor so thoroughly as to be cognitively invisible. Whether this is due to our flexible minds or the anthropic nature of all things we encounter remains unsettled.

Conclusion

The encounter with an alien user interface is not just a science fiction trope—it is a test case for the boundaries of cognition. If such a tool exists, it may be not only uninterpretable, but uninterpretable in principle. Such a finding would challenge the premise of universal metaphor, suggesting that some artifacts may exist permanently outside human comprehension.

Future work in this series may consider the inverse scenario: whether minds from radically different origins—prehistoric hominins, future posthumans, or artificial general intelligences—might find our tools equally illegible. For now, we remain in a loop of comprehension, building for ourselves alone.

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